The Video Game Industry true
By:Peter Zackariasson,Timothy Wilson
Published on 2012-08-21 by Routledge
The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is still stigmatized as frivolous and ‘only’ game oriented, those who grew up with video games are changing things, especially research agendas, the acceptance of studies, and their interpretation. This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the population. The Video Game Industry provides a reference foundation for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come.
This Book was ranked at 27 by Google Books for keyword Video & Photography.
Book ID of The Video Game Industry's Books is lgiQNdc-DOwC, Book which was written byPeter Zackariasson,Timothy Wilsonhave ETAG "LpZOwSQdyzU"
Book which was published by Routledge since 2012-08-21 have ISBNs, ISBN 13 Code is 9781136258244 and ISBN 10 Code is 1136258248
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Book which have "282 Pages" is Printed at BOOK under CategoryGames
Book was written in en
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